Very new to coding so it might be something small I'm over looking or forgetting but just cant seem to be able to get this code to work for me, I apply it to a plane add in all my frames and when i hit play, it just shows the first frame as the texture and that's it. any help or advice would be very appriciated
Using the TextureSwapAnimator.js :
var frames : Texture2D[];
var framesPerSecond = 10.0;
function Update () {
var index : int = Time.time * framesPerSecond;
index = index % frames.Length;
renderer.material.mainTexture = frames[index];
}
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